Currently, the tentative release date is in late September or October. Wollay has confirmed that anyone who paid to get access to the alpha will get Steam keys when the game is released. We finally had the greatest sign of life on Friday, as Picroma announced Cube World’s impending release on Steam. Although Wollay provided some screenshots and video footage of his progress, the lack of updates to the alpha for paid backers made many to believe Cube World was vapourware. Wollay, the one man dev behind Picroma, rarely posted updates on Twitter. Removal: If you want to remove the mod, simply use Steam's "Verify Integrity of Game Files" feature to replace the overwritten mod loader dll (FreeImage.dll).No update to Picroma’s Cube Worldhas been released since the game exploded onto the indie gaming scene in 2013. "/setcenter" – will set your current region as the center region for your character."/getcenter" – will print out the current center coordinates for your character (e.g., "-6623, 11148")."/pvp" – will toggle the ability to hit other players on and off. You can open the chat window with the return key. The mod allows the use of commands (case sensitive) to modify configuration options. Synchronize your center region with any friends you would like to play with.Launch Cube World from steam and create a new character.IMPORTANT: Make sure to select "Replace" when prompted for FreeImage.dll.Download the latest release from github and extract all the files into your game directory ("steamapps/common/Cube World", where cubeworld.exe is located). IMPORTANT: The center regions are not networked, so every player should ensure that their coordinates are the same (using the /getcenter and /setcenter commands, or the config file if needed). The only requirement for multiplayer compatibility is that every player have the mod installed. This mod was created to work in both singleplayer and multiplayer.You can decide whether or not you would like to be able to attack other players with the /pvp command. PvP – added player vs player combat as an optional feature (off by default).These mythic items have increased stats compared to legendary items (25 - 50%), and also have a + on the end. When a legendary item does drop, however, it has a small chance (~5%) to become mythic. This means that legendary items are much less likely to drop. Item Spawn Rates – decreased the spawn rates for higher rarity items, and increased the spawn rates for lower rarity items.The old stat boosts are still in effect, but they are not displayed anywhere. Artifact Stat Boost – artifacts now provide a boost to combat stats.Item drops from these further out regions will also have increased stats. As you travel away from this point, the hp and damage of enemies and NPCs will steadily increase. This point should be set once per character with the "/setcenter" command. When you first join the game with the mod on a new character, you have an undefined "center point". Item & Enemy Scaling – the way progression works was changed by adding hp and damage scaling to items and creatures.Region Lock – removed the region lock for both equipment and special items, so gear will now work in any region you visit.Reddit source for full information about the mod
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